Sunday, March 24, 2013

‘Mario’ Creator Finally Talks Luigi


“Luigi’s Mansion: Dark Moon” releases today for the Nintendo 3DS, a lengthy sequel to Nintendo’s short 2003 GameCube title “Luigi’s Mansion.”


In the new game, as in the original, Mario’s younger twin-brother, Luigi, takes the spotlight, hunting through haunted rooms for spooks and specters with a vacuum cleaner strapped to his back, equipped to suck up and capture creatures of all sizes.


In the second part of our discussion with Shigeru Miyamoto, we asked the renowned creator of “Super Mario Bros.” and producer for “Luigi’s Mansion: Dark Moon” about what Nintendo is calling “The Year of Luigi,” a year of games geared toward featuring the green-clad plumber.


Q: “Dark Moon” multiplayer features four Luigis tracking down ghosts with vacuum-cleaner backpacks. It has a “Ghostbusters” vibe. Are you a fan of the movie?


A: I am a fan of “Ghostbusters.” That wasn’t the inspiration for the original “Luigi’s Mansion.” In fact, when we were developing the original “Luigi’s Mansion,” we were taking care as a team, even though that wasn’t our original inspiration, to make sure that people didn’t just assume that that was what we were trying to do.




PHOTO: "Luigi's Mansion: Dark Moon" was released on March 22, 2013 for Nintendo 3DS.



Nintendo


“Luigi’s Mansion: Dark Moon” was released… View Full Size




PHOTO: "Luigi's Mansion: Dark Moon" was released on March 22, 2013 for Nintendo 3DS.



RELATED: ‘Super Mario’ Creator Tweets Little but Talks Plenty About Game Designing


Q: The “Luigi’s Mansion” series is returning in 3-D while the “Pikmin 3″ sequel and







via NorthEast Calling - NorthEast India | India's No1 online News Magazine http://www.necalling.com/mario-creator-finally-talks-luigi/

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